Post by AIDEN BALMER on Dec 17, 2018 7:10:41 GMT
-- DIVINE WRESTLING --
COMPETITORS APPLICATION/CONTRACT
Aiden Balmer
COMPETITORS APPLICATION/CONTRACT
Aiden Balmer
S I N G L E S C O M P E T I T O R
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B A S I C S
Full Name: Aiden John Balmer
Ring Name: Aiden Balmer
Nickname: The End
Picbase:: Austin Theory
Gender: Male
Age: 25
Home Town: Los Angeles, California
Height: 6'1"
Weight: 215 Pounds
D E T A I L S
Alignment: Villain
Entrance Theme: Ain't No Devil by Andrea Wasse
Entrance Description: As the song starts, the lights thrum with the humming, but as the lyrics start, Balmer steps out from the backstage with his hood pulled up. As the song picks up in intensity and the chorus starts, Balmer throws his hood back and wears a cocky smile, looking to the crowd and jawing at them. He pays little mind to his opponent as he walks to the ring, throwing his hood and vest off as he gets close, before looking to his opponent. He climbs up onto the apron and slips between the ropes, settling in a corner and mouthing 'come get some' to his opponent.
Attire: Balmer's typical ring attire consists of a pair of long tights that are a dark maroon color with black and gold detailing throughout. He wears two kneepads on the outside, each bearing an insignia of a cross. He wears a pair of tall boots that go up almost his entire shin, which are also maroon and black with gold detailing. Balmer wears a pair of gold and maroon gloves, primarily maroon with gold detailing in lines spread throughout, and often has a series of three lines in gold, maroon and black face paint going down his left eye.
When coming to the ring, Balmer wears a sleeveless hooded vest similar to Styles and Ricochet, made from dark denim with a cloth hood. It's adorned with a singular patch on the back in a cross design similar to those on his kneepads.
Fighting Style: Powerhouse/Aerialist. Balmer uses a mixture of high-flying skill and powerhouse moves with his natural strength, making Balmer a lethal combatant coming from the skies as well as a strong competitor on the ground as well. While Balmer is a competent grappler, it's not his strong suit, and as such he makes up for it by tossing his opponents around or hitting them from up high.
Favorite Match Type: Typically, Balmer prefers competing in 2/3 falls matches or Iron Man matches, usually in an effort to impress upon his opponents his superiority by pinning them multiple times in a singular match.
Weapon of Choice: A classic steel chair, with many implementations beyond simply hitting someone over the head with it.
T R A I T S
Will Do: Anything to win and show dominance over his opponents. With his unique mix of talents and styles, Balmer is able to dominate his opponents in the ring regardless of their size or strength, and he's not afraid to show it. Wrestling isn't a sport for the weak, and Balmer is a major proponent of that.
Won't Do: Show weakness or mercy, which can sometimes cost him. Balmer refuses to tap out to submissions, often passing out instead or causing major damage that will later cost him a match. He's also prone to going a little too far or, at times, refusing to make the killshot, thus allowing his opponent to make a comeback.
Personality: Cocky, strong, and judgmental, Balmer believes that pro-wrestling is a sport for the strong, and that wrestling as a whole has become too much flash, not enough substance. As an incredible physical specimen as well as an incredibly competent competitor, Balmer views himself as a tool to bring about 'the end' of weakness.
Catch Phrase or Quirks: While Balmer has no catchphrase, he often postures in matches or mocks his opponents before delivering a killing blow.
Strengths: Balmer is strong, quick, and able to strike from both the air and from the ground. His peak physical strength mixed with his speed and agility allow him to dominate most opponents with a surprising mix of strikes, throws, and airborne attacks while making up for a lack of technical skill.
Weaknesses: As stated previously, Balmer lacks in technical skill and ground-based wrestling. While he's a competent grappler, more experienced wrestlers will be able to wrestle him to the ground. His inability to give in is also a weakness, as submissions locked in on him will often result in him passing out or taking more damage then necessary to prove his strength.
M O V E S E T
Finishing Moves (max 2):
'The Ender' - A Northern Lights Driver.
'Airborne Toxic Event' - A top-rope Shooting Star Press.
Signature Moves (max 4):
'Hammering The Nail' - Repeated Powerbombs, a la Brock Lesnar/Buddy Murphy.
'Tailspin' - Spinning Brainbuster.
'Freight Train' - Running Corkscrew Shoulder Block, occasionally done from the middle rope/top rope.
'The Drop Sucks' - A running sit-out powerbomb, usually done from a running start at one side of the ring to the other.
Regular Moves:
- Powerbombs with multiple variations, including but not limited to: crucifix, running powerbombs, buckle bombs, etc.
- Powerslams with multiple variations, including but not limited to: running powerslams, scoop slams, catching slams, etc.
- Vertical Suplexes with variations, mainly snap vertical suplexes and tosses.
- Overhead Belly-to-Belly Suplex, sometimes done over the top rope or from a slingshot form.
- Flying back-elbows, sometimes to the outside, sometimes from a springboard position.
- Massive flying crossbodies, from: springboards, slingshots, top and middle rope, running positions, and occasionally to the outside.
- Corner-trapped attacks, primarily chop/punch combinations.
- Half-nelson backbreaker, usually delivered onto the knee.
- Stiff strikes and headbutts to the opponent's head, in an effort to disorient and weaken them.
- Knee-strikes, including trapped knee lifts as well as an occasional running knee.
Desperation Finisher:
In desperate situations, Balmer will throw all of his weight into one final Freight Train that's sure to level an opponent, but if it doesn't end the match, Balmer's likely done for.
Final Destruction (Complete Finisher):'The Drop Kills' - An Avalanche Sit-Out Powerbomb, done as a last effort to put away an opponent that's resisted everything else.
Signature Attribute (Select 1): | Offensive | [/b]
M I S C
Manager (If Any): N/A.
Relationships:
N/A.
Friends:
N/A.
Rivals:
N/A.
Goals:
To win the Divine Wrestling Championship and purge Divine-and the wrestling world-of weak, flashy wrestlers.
Notes:
N/A.
O O C I N F O
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Name:
Joe
Location:
NJ.
Age:
20
Contact:
Through PM's on the site, preferably.
RP Experience:
10-12 years, 2-3 in E-Feds.
Where You Found Us: ALPHA Wrestling.